Hi, I'm Victor Sverdlin
Seasoned Product Manager
WORK EXPERIENCE
Freelance Consultant, Technical
Consultant`{`2016- Current`}`
Led an 8-person Agile (Scrum) team in SaaS realignment to a cloud-based, mobile-first infrastructure, allowing the client to divert over $600,000 towards feature expansion.
Spearheaded an R&D project with a 3-person team to modernize the GUI for a specialized 60-year-old hardware array while adhering to stringent Department of Energy regulations.
Rapidly updated network security and infrastructure, leading an 18-person team for an industrial client's domestic and international locations; personally, migrated the client from an exploitative SaaS contract, recouping roughly 30% of their IT budget.
Developed a clustered ASIC system for a private equity firm based on a personally developed data model, enabling them to enter a densely populated cryptocurrency market.
dimeSocial, Inc
Principal Product Manager`{`2015 - 2016`}`
Directed HIPAA-compliant Agile (Kanban) HR SaaS product development with a 20-person team for both mobile and web clients.
Served as the primary liaison between all internal and external stakeholders, effectively communicating technical and non-technical information.
Secured a place in the Capital Factory accelerator and a Mercedes-Benz partnership through personally developed collateral, presentations, and client first relationship-building.
Apotheosis Game Studios
Managing Director`{`2013 - 2005`}`
Led a globally remote Agile (Scrum, Kanban) team of 17, navigating language and logistical challenges across Brazil, Canada, Germany, Australia, and South Korea.
Negotiated a SaaS software contract with vendor resulting in zero-cost product use for 15 months.
Recruited and nurtured junior talent, leveraging their unique skills while supporting their professional growth by pairing them with senior team members as mentors.
Victory Computer Systems
General Manager`{`2008 - 2014`}`
Founded Victory Computer Systems at age 22, growing it to 60+ employees and over $750,000 in revenue while following state regulations for legal IT infrastructure and “LegalTech” operations.
Developed and implemented an innovative ``Nth Order Failover`` strategy for proactive problem management, enhancing system resilience and ensuring uninterrupted service delivery for clients regardless of IT infrastructure complexity.
Education
Digital Media: Game Production & Programming, Bachelor's
University of Central Florida Graduation 2013
The UCF DigiMedida Game Production & Programming track shares significant alignment with a traditional Computer Science track. The primary divergence lies in the two tracks lies in the 1st and 2nd year theory courses. The Game Production & Programming track exchanges CompSci's more esoteric theory courses for practical courses such as Computer Organization & Design, Logical Algebra, Assembly based Hardware Optimization courses, and Agile Software management courses,
General Studies, Associates
St. Petersburg College (2 Years Course) - Graduation May 2010
A generic Associates program intended to cover the basic core of a Bachelor's program. I completed most of my General Studies AA while still in High School.
TOP SKILLS
HARD SKILLS
-
Agile Product Management Software`{`Jira,Zoho,ClickUp,Craft.io,etc`}` 95%
-
OOP Comprehension`{`C#,C++,JavaScript,Java,Python,etc`}` 75%
-
Modern Operating Systems`{`Android,Windows,iOS,Linux(Arch,Debian,Suse),MacOS)`}` 85%
-
Modern PaaS Infrastructure Experience(Azure,AWS,VMware,etc) 65%
-
Extended Microsoft Office Suite(Core Apps,Access,Project,Vizio,Publisher,Visual Studio) 100%
SOFT SKILLS
-
Agile Product Management(Kanban,Scrum,ScrumFall,etc) 90%
-
Technical & Non-Technical Communication 90%
-
Team Rockstar Development 80%
-
Stakeholder Relations 85%
-
Contract Management 90%
MANGEMENT SKILLS
-
Cross-Functional Team Leadership 95%
-
Servant-Leader Ideology 85%
-
Budget and Asset Management 85%
-
Supply Chain Management 70%
-
Stakeholder Management 85%
INTERESTS
GAMES
Tabletop Roleplaying Games(Dungeons & Dragons, Exalted, Shadowrun, etc,etc,etc). I've been a game master for almost 25 years leading groups of 5-8 individuals through epic adventures.
Real-Time Strategy Games(Command & Conquer, WarCraft I, II & III, StarCraft I & II, Battlefleet Gothic I & II, etc, etc) I love wracking my brain on a split second timer.
4x Turn-Based Strategy Games(Civilization Series, Endless Space, Age of Wonders Series) Nothing beats having to plan thirty-three moves ahead only to find out move nineteen was a dud.
BOOKS
Science Fiction, But it must be terrible. I mean horrible, absolutely terrible with no chance of being in anyway something that should be considered literature.
Fantasy, See above, but with comedy. It must have a single character in which terrible things routinely occur only for them to continually survive.
Comic Books: DC, Marvel, Image, Dark Horse, Web Comics and independent publishers. The graphic medium is amazing and can tell epic tales with terrible dialogue.
MUSIC
Metal, Glorious Metal. The one true music to rule them all. I'm not big on this new scream and growling trend that has hit the scene. Give me heavy bass and epic power ballads.
Classic Hard Rock, Rock ain't what it used to be, that's for sure. Gone are the guitar riffs, the drum solos, and the minutes long breakouts in the middle of a song. I need music that will get my heart moving, not my mind groaning.
CONTACT
SEND ME A MESSAGE
City of Operation
Austin, TX